

To call it tongue in cheek would be on par with calling Sam “inappropriate”. Long story short, this sees Sam and his team – including newly recruited man of the cloth Father Mikhail and an unlucky rookie who happens to get dragged along for the ride – on the trail of the Lost Ark and the Holy Grail. Their job is to combat Mental by collecting and utilising otherworldly devices, such as, for example, the Ark of the Covenant, repurposed for this story as a kind of alien doomsday device.

Several years into Mental’s invasion of Earth, mercenary soldier Sam Stone leads a team of elite headcases called Triple-A, which stands for Alien Artefact Acquisitions. Of course, the biggest issue with this is that the world has moved on considerably while Sam hasn’t, and boy, does it show. Doom Eternal is great on a high difficulty, but have you tried it on easy? Smashing through demon skull after demon skull is a great feeling.įor years, though, one particular shooter franchise has flown the flag for mindless fun, and with its fourth iteration, Serious Sam continues to provide the same brain-off, trigger-finger-on feeling that made it a hit in the first place. Empowerment is where it’s at, and few genres offer this thrill like the good old first-person shooter.

While some find grace in the challenge, respite in the struggle, release in the knowledge of adversity overcome, I personally get my kicks from blowing the ever-living shit out of things. It’s a big part of why many people – myself included – play games at all.
